Location: Remote / Hybrid (Budapest or Szeged)
Schedule: Full-time, flexible working hours
About the Role
We’re looking for a UX Designer to help make Rock Kommander even better. In this role, you’ll be a core part of the Rock Kommander development process—responsible for shaping intuitive, engaging player experiences and improving the visual flow of the game. You’ll work closely with our design and art teams. Your job is to make the game easy to use, visually clear, and exciting to play. This role is more than just wireframes—you’ll also help plan features and improve the way players experience the game.
Your Future Responsibilities
- Designing low- and high-fidelity feature prototypes
- Creating UI/UX for iOS and Android devices
- Creating UI flows and planning the user-journey in the game
- Understanding the game and our design intentions
- Contribute ideas to game design with a player-focused mindset
Requirements
- 3+ years of experience in game development
- Proficient in English (B2 level or above)
- Strong communication and collaboration skills
- Located in CET time zone (+/- 1 hour)
- Proficiency in Figma, XD, or similar tools
Nice-to-Have
- Experience working in Unity
- Background in mobile RPGs or free-to-play design
How to Apply
If you’re looking to join a creative, motivated team and make an impact in the gaming world, we’d love to hear from you. Send your CV and references to: