Career

We are actively expanding our team! If you are interested, apply and craft the future of mobile gaming with us!

About Us

At Wildcore Games, we’re a small but passionate team of mobile game developers dedicated to building games that resonate with niche audiences. Founded by industry veterans, our mission is to create games that bring people together around shared interests.

Our flagship title, Rock Kommander, is a unique mobile RPG built for rock and metal fans. We’re pushing the boundaries of genre-specific gaming, and we’re just getting started.

Open Positions

Location: Remote / Hybrid (Budapest or Szeged)


Schedule: Full-time, flexible working hours

About the Role

We’re looking for a DevOps Engineer to help us scale and support our Unity-based mobile games. You’ll play a key role in building and maintaining our infrastructure, deployment pipelines, and automation tools. If you love working with cloud tech, solving complex problems, and supporting a growing game with an active player base—this role is for you.

Your Future Responsibilities

  • Design, implement, and maintain CI/CD pipelines for Unity-based mobile applications
  • Manage and optimize cloud infrastructure on Azure for scalability and reliability
  • Develop and maintain tools for automating game DLC updates from Excel catalogs
  • Ensure the integrity and security of backend systems using Redis and MySQL
  • Monitor application performance and troubleshoot issues using Amplitude and other analytics tools
  • Automate infrastructure provisioning and configuration management
  • Collaborate with development teams to improve deployment efficiency and system reliability
  • Implement logging, monitoring, and alerting solutions to ensure system health
 

Requirements

  • Strong experience with Azure cloud services and infrastructure automation
  • Proficiency in CI/CD tools and version control systems (e.g., Git, GitHub Actions, Jenkins)
  • Knowledge of scripting languages (e.g., Python, Bash, or PowerShell)
  • Experience managing databases and caching systems (MySQL and Redis)
  • Familiarity with Unity development workflows and game deployment processes
  • Ability to develop tools for processing and updating game data from Excel catalogs
  • Strong problem-solving skills and ability to work in a fast-paced environment
  • Experience with Docker or other containerization tools
 

Nice-to-Have

  • Experience with analytics and monitoring tools such as Amplitude
  • Background in game development or a passion for rock/heavy metal RPGs
  • Understanding of mobile game monetization and in-app purchase systems
  • BSc (or equivalent) in Computer Science, Engineering, or a related field
 

How to Apply

If you’re looking to join a creative, motivated team and make an impact in the gaming world, we’d love to hear from you.
Send your CV and references to:

jobs@wildcoregames.com

Location: Remote / Hybrid (Budapest or Szeged)


Schedule: Full-time, flexible working hours

About the Role

We’re looking for a UX Designer to help make Rock Kommander even better. In this role, you’ll be a core part of the Rock Kommander development process—responsible for shaping intuitive, engaging player experiences and improving the visual flow of the game. You’ll work closely with our design and art teams. Your job is to make the game easy to use, visually clear, and exciting to play. This role is more than just wireframes—you’ll also help plan features and improve the way players experience the game.

Your Future Responsibilities

  • Designing low- and high-fidelity feature prototypes
  • Creating UI/UX for iOS and Android devices
  • Creating UI flows and planning the user-journey in the game
  • Understanding the game and our design intentions
  • Contribute ideas to game design with a player-focused mindset

Requirements

  • 3+ years of experience in game development
  • Proficient in English (B2 level or above)
  • Strong communication and collaboration skills
  • Located in CET time zone (+/- 1 hour)
  • Proficiency in Figma, XD, or similar tools

Nice-to-Have

  • Experience working in Unity
  • Background in mobile RPGs or free-to-play design

How to Apply

If you’re looking to join a creative, motivated team and make an impact in the gaming world, we’d love to hear from you.
Send your CV and references to:

jobs@wildcoregames.com

Location: Remote / Hybrid (Budapest or Szeged)


Schedule: Full-time, flexible working hours

About the Role

We’re looking for a LiveOps Designer to join the team behind Rock Kommander. You’ll help shape player experiences by designing and optimizing in-game events, offers, and monetization features. Working closely with our developers, designers, and marketing team, you’ll make sure the game stays engaging and fun while driving key performance metrics like retention and revenue.

Your Future Responsibilities

  • Design and schedule in-game events and content
  • Balance game features, rewards, and progression systems
  • Collaborate with UI/UX and Art teams to build event assets
  • Support and refine monetization systems
  • Improve game systems based on player feedback, data, and business needs
  • Propose creative features and adjustments that align with Rock Kommander’s vision

Requirements

  • 3+ years in Game Design, Product Management, or Systems Design (F2P focus)
  • Experience with mobile RPGs and LiveOps mechanics
  • Solid understanding of player behavior, in-game economy, and monetization
  • Ownership mindset and cost/benefit thinking
  • Strong English communication skills (B2+)
  • Ability to break down and evaluate gameplay systems
  • Proficient in Excel or similar tools
  • Based in the CET time zone (+/- 1 hour)

Nice-to-Have

  • Experience with Unity
  • Passion for rock, punk, or metal music scenes
  • Familiarity with Figma, XD, or similar design tools

How to Apply

If you’re looking to join a creative, motivated team and make an impact in the gaming world, we’d love to hear from you.
Send your CV and references to:

jobs@wildcoregames.com

About the Role

We’re looking for a Game Systems Designer to help us take Rock Kommander to the next level. In this role, you’ll be responsible for building and fine-tuning core gameplay systems to ensure a fun, engaging experience. You’ll work closely with our development and design teams to shape gameplay features that meet both player expectations and project goals.

Your Future Responsibilities

  • Design new gameplay mechanics for a mobile RPG
  • Create and balance characters, skills, and abilities
  • Maintain detailed documentation on game balance and systems
  • Handling game balance
  • Collaborate with developers and QA to implement and test new mechanics
  • Help shape the game’s meta through smart, data-driven decisions

 

Requirements

  • 3+ years in Game Systems Design, preferably in free-to-play mobile
  • Hands-on experience with mobile RPG systems
  • Strong skills in data-centric and systems-focused design
  • Experience balancing complex game mechanics
  • Solid understanding of CRPG mechanics and gameplay elements
  • Ability to deconstruct components of existing CRPG titles
  • Proficient in English (B2 level or higher)
  • Advanced Excel (or similar tool) skills
  • Excellent communication and problem-solving abilities
  • Based in CET time zone (+/- 1 hour)

 

Nice-to-Have

  • Experience with Unity
  • Passion for heavy metal, rock, or punk music scenes
  • Familiarity with Figma, Adobe XD, or other UI/UX tools

 

How to Apply

If you’re looking to join a creative, motivated team and make an impact in the gaming world, we’d love to hear from you.
Send your CV and references to:

jobs@wildcoregames.com